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My Work

As a 17 year old high school student, I hope to start my career in graphic design, UI/UX early. I have made various achievements on my own time, working towards my goal of learning everything I can and gaining practical experience through participating in and contributing to projects, and doing independent work,.

View My Work

(I generated this image using ai)

My Work Gallery

Graphics and Logos

Graphic design was my first real creative outlet—the skill I was known for and the one I used to take commissions with. I didnt have any formal training, but tools like Photoshop just made sense to me. It came naturally, and I loved creating visuals from scratch. Even now, as I explore other areas, graphic design remains a strong foundation for my work. Im always growing, always learning, and theres still so much Im excited to improve on.

Game UIs

UI isnt my strongest skill yet, but its one Im deeply committed to improving. Out of everything I do—graphics, modeling, scripting—UI is the one I push myself to pursue the most. It challenges me more than anything else, but thats exactly why I keep at it. I know high-quality UI is always in demand, and its a skill that opens a lot of doors, especially for commissions. Im determined to keep learning and getting better with every project.

3D Models

3D modeling is my newest skill—I started learning Blender in early 2025. Within just a few weeks, I challenged myself with some ambitious projects, creating a complex custom car model and then a detailed Lamborghini. This experience has shown me that 3D modeling has way more applications than just gaming. I can see how Blender could become a powerful tool for creative design throughout my life. I'm really excited about where this skill can take me as I continue learning and improving.

Videos

I first discovered my passion for video editing during a middle school class where we learned Adobe Premiere Pro. I quickly developed proficiency with the software and consistently produced high-quality work, which led to my selection by the instructor to edit our school's promotional video. I'm committed to continuous learning in this field, and currently work with CapCut, which has streamlined my editing workflow. I remain dedicated to expanding my skills and staying current with new tools and techniques in video production..

About Me

I'm Ayden, a 17-year-old artist and passionate about graphic design, and UI/UX design.

I've been developing making games since I was 10 years old, and I have slowly been progressing, and expanding my skills from just graphic design, to ui design, to logo design, to video editing, blender, and soon, scripting.

Though I'm still in high school, I'm committed to building a strong portfolio and gaining experience that will help me launch my career in graphic design, UI/UX, or wherever else my love for art takes me. The things you see on here are only a few from the TONS of stuff I have.

My Skills

Adobe Photoshop (Main) Capcut Blender (New) UI/UX Design Logo Design Adobe Premier Pro

Get in Touch

I'd love to hear from you! Feel free to reach out via email or phone.

aydenkmacmillan@gmail.com

(949) 491-6621

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